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m o T a s

m o T a s


Posts : 92
Join date : 2009-12-12
Age : 112
Location : Over Nine Thousand

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PostSubject: Story Planning   Story Planning EmptySat Dec 19, 2009 11:20 pm

Like I stated in the Refuge Update, this is going to be the open floor for ideas to be thrown about by anyone who has them.

Feel free to bring up new things, whether they be character ideas, villain ideas, location ideas, missions ideas, or any other kind of thing you could think of that has to do with the story and how we could effect it differently or make it more interesting.
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Darcitus

Darcitus


Posts : 26
Join date : 2009-12-13

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PostSubject: Re: Story Planning   Story Planning EmptySun Dec 20, 2009 10:40 pm

Woo! Refuge is finally off the ground! Very Happy
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m o T a s

m o T a s


Posts : 92
Join date : 2009-12-12
Age : 112
Location : Over Nine Thousand

Story Planning Empty
PostSubject: Re: Story Planning   Story Planning EmptySun Dec 20, 2009 10:54 pm

I think, if it ever happens, we'll have to decide a posting order if everyone is currently participating in a story.
But I don't think it should be a problem if there's a time where just two or three people are posting to each other.

In the end I'll leave it up to everyone, though.
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Alatus
Admin
Alatus


Posts : 81
Join date : 2009-12-08
Age : 41
Location : Somewhere between feeling and reason.

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PostSubject: Re: Story Planning   Story Planning EmptyFri Mar 26, 2010 2:34 am

Hey everyone!

So, my plan in my next post is to get En and Scott on the road and hopefully close to where everyone else is so we can get the game going. What does everyone think of having En/Scott run into Eyr/Arc and possibly whoever Thomas is bringing in as well so we can have everyone interact and then make their way to Don and the hideout?

I know realistically it's going to take more time for En/Scott to get where everyone else is, but I don't want the game to fizzle out while we wait.

Does this sound ok to everyone?
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m o T a s

m o T a s


Posts : 92
Join date : 2009-12-12
Age : 112
Location : Over Nine Thousand

Story Planning Empty
PostSubject: Re: Story Planning   Story Planning EmptySun Mar 28, 2010 5:33 pm

Seems fine with me.
It would work out just fine if we skipped some time to where En/Scott rendezvous with the other person.
It'd take them some time to get to where those two are, anyhow.
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